AI Insights · Timothy · July 2022
Top 5 2D Cartoon Games on iOS in Latin America Q2 2022
In Q2 2022, 2D cartoon games on iOS in Latin America showed varied performance in terms of downloads, revenue, and active users. Sensor Tower provides comprehensive insights into these trends.
In Q2 2022, the top 5 2D cartoon games on the iOS platform in Latin America exhibited diverse trends in weekly downloads, revenue, and active users. Here's a detailed look at their performance.
Candy Crush Saga From late March to the end of June, weekly revenue for this game showed a steady increase, peaking at approximately $351K in the final week of May. Weekly downloads saw fluctuations, starting at 64K and dipping to around 48K mid-April before recovering to 61K by the end of June. Active users were relatively stable, maintaining around 580K with minor fluctuations throughout the quarter.
Coin Master Weekly revenue was fairly consistent, ranging between $154K to $178K, with minor ups and downs. Downloads showed a slight upward trend, starting at 14K and reaching around 17K by mid-June. Active user numbers hovered around 110K to 115K, with a small peak to 115K in the last week of June.
Clash of Clans This game saw varied weekly revenue, fluctuating significantly from $55K to $150K, with notable peaks in early May and late June. Downloads ranged from 18K to 26K, with a notable increase in early May. Active users remained strong, averaging around 1.1M, although there was a slight decline towards the end of the quarter.
Royal Match Weekly revenue for this game showed a consistent upward trend, peaking at $88K in the final week of June. Downloads experienced a decline, starting at 27K and dropping to around 12K by the end of the quarter. Active users saw steady growth, with numbers ranging from 144K to 172K.
Toca Boca World Revenue for this game fluctuated throughout the quarter, with peaks of around $98K in late March and early June, but dipping to approximately $50K in early May. Downloads also varied, starting at 23K, dipping to 17K in early May, and then recovering to 24K by the end of June. Active users showed a downward trend from 394K in late March to about 326K by the end of June, with some fluctuations in between.
These trends highlight the varied performance of 2D cartoon games on iOS in Latin America during Q2 2022. For more detailed insights and data, visit Sensor Tower.